Ranch Gallop
Ranch Gallop is a 3D endless runner clone project developed in Unity. Players control a constantly running character and must swipe left, right, up, or down to avoid obstacles and stay alive. As the game progresses, the character’s speed gradually increases, intensifying the challenge and maintaining engagement.
During runs, players collect coins that can be spent in the menu to unlock new playable characters, adding a sense of progression and personalization. The game also features a high score system that displays the longest survival time, encouraging replayability and competition.
This project allowed me to focus on responsive input handling, smooth camera movement, and character unlock systems, all while optimizing gameplay flow for mobile devices.