Obstacle Assault 

Obstacle Assault is a third-person 3D parkour prototype developed in Unreal Engine. The game challenges players to navigate a dynamic obstacle course, featuring a variety of moving platforms and hazards—each with distinct movement patterns. Players must demonstrate timing, precision, and spatial awareness to overcome all obstacles and successfully complete the level.

This project showcases my skills in character movement, level design, Blueprint scripting, and gameplay iteration within a 3D environment.