Animal Match
Animal Match is a Match-3 puzzle game I developed as a clone project, focusing on smooth gameplay and a polished player experience. Players aim to match three or more identical tiles to score points and complete objectives within a limited number of moves.
To add depth and variation, I included special tiles such as dynamites, which clear nearby tiles, and four-leaf clovers, which increase the player’s available moves when matched. These mechanics introduce layers of strategy and reward thoughtful play.
This project helped me strengthen my skills in grid-based systems, match detection algorithms, and UI transitions. Built with Unity and optimized for mobile devices.