Project: ████████
My next game is a 4-player co-op zombie defense title in Unreal Engine 5. Steam multiplayer is already up and running and a playable demo is in testers' hands. Right now I'm obsessing over kill-feel: dismemberment, trap-triggered ragdolls, chain-reaction physics that turn the end of a wave into a small disaster. A mutation system keeps any two runs from playing the same. Name and store page are coming. The zombies floating around this site are the early recruits.
Steam page — coming soon